Good chunks of this review will be old hat for you, but you will likely want to visit the Morality section (the last part of the Basic Mechanics), the Characters section (to see what the careers and specializations are), the Force section (because Jedi), the Gear section (to see what vehicles and starships are included), and then all of the sections at the very end to see what planets, concepts, and adversaries are included, plus any opinions I may happen to have.ĭisclaimer: Although I did not work on this particular book, I have done playtesting for Fantasy Flight on other Star Wars RPG books. Note: I imagine that many of you who will be reading this have, or are familiar with, Edge of the Empire and Age of Rebellion, and will need no introduction to the basic concepts and mechanics of Force and Destiny, which are almost identical. Force and Destiny is a 450-page, full-color hardback that retails for about $60. Like its predecessors Edge of the Empire and Age of Rebellion, it made its beta debut at GenCon, and received its full release a little less than a year later. Force and Destiny is the third of three Star Wars RPG product lines from Fantasy Flight Games (the three they’ve announced, anyway).
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